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Skullgirls Encore [NPUB31445] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Skullgirls Encore [NPUB31445] (/showthread.php?tid=173953) |
RE: Skullgirls Encore [NPUB31445] - BlackDaemon - 01-11-2016 Goes ingame with broken graphics on recent master build. Requires libSre LLE'd. Code: E {rsx::thread} Unknown/illegal instruction: 0x3f (forced unit 0) RE: Skullgirls Encore [NPUB31445] - nash67 - 07-18-2017 RPCS3 v0.0.2-8-6566722 still goes ingame with broken graphics RE: Skullgirls Encore [NPUB31445] - tchoutchou - 07-16-2018 Rev7104, ArchLinux, r9 fury, i7 4770k rpcs3-v0.0.5-7104-a1911302_linux64.AppImage Still a few broken graphics (shadows), but the game is at a solid 60fps (both Vulkan and Ogl) even when upscaled at 4k. Internal resolution can be at 720 or 1080p. Plays fine. Please move to playable. ![]() RE: Skullgirls Encore [NPUB31445] - DIO-neko - 08-09-2018 RPCS3 v0.0.5-7163-451b3f3c9 Alpha Shadow texture glitch occurs, but all modes work normally. HEAD IntelR Core i7-7700K CPU @ 4.20GHz | 8 Threads | 31.94 GiB RAM Adapter: GeForce GTX 1070 RE: Skullgirls Encore [NPUB31445] - tchoutchou - 07-13-2019 Please move this to playable RE: Skullgirls Encore [NPUB31445] - digitaldude - 07-13-2019 Last report is too old now, need new report. RE: Skullgirls Encore [NPUB31445] - tchoutchou - 07-13-2019 RPCS3 v0.0.6-8365-94af3b3f The shadows are still glitching. Other than that, it plays correctly. RE: Skullgirls Encore [NPUB31445] - Slyponto - 07-30-2019 how is this playable?... RE: Skullgirls Encore [NPUB31445] - Slyponto - 08-18-2019 Graphics are not ok... RE: Skullgirls Encore [NPUB31445] - pidgey - 08-27-2019 (08-18-2019, 02:57 PM)Slyponto Wrote: Graphics are not ok...On 8574 onward the graphics were repaired and works until 8605, but on latest build 8608, the game show a black screen now. I hope that this help to fix the issue ![]() Thanks for the hard work on fixing the shadow issue. Edit: I test on latest rpcs3 build and the game works correctly again ![]() |