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Snipers - Invisible, Silent, Deadly [BLES01327] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Snipers - Invisible, Silent, Deadly [BLES01327] (/showthread.php?tid=173949) |
RE: Snipers - Invisible, Silent, Deadly [BLES01327] - BlackDaemon - 01-10-2016 Shows loading screen on recent master build. Requires libSre LLE'd. Removed "sys_net: recvfrom" warning, because it makes log useless due to huge size. RE: Snipers - Invisible, Silent, Deadly [BLES01327] - BlackDaemon - 02-14-2017 Tested on recent master build v0.0.1-acd9d6ff (PR #2375). Goes ingame, but almost immediately hangs. Broken on last build. Code: F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0x7460 (arg=0x0) LLE used Code: - libac3dec.sprx RE: Snipers - Invisible, Silent, Deadly [BLES01327] - digitaldude - 04-12-2020 RPCS3 v0.0.9-10181-c69691f1 Playable but only the tutorial and time attack modes, the other modes require psn. |