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PixelJunk Racers 2nd Lap [NPUA80395] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: PixelJunk Racers 2nd Lap [NPUA80395] (/showthread.php?tid=173930) |
RE: PixelJunk Racers 2nd Lap [NPUA80395] - BlackDaemon - 01-10-2016 Tested on recent master build. Stuck after PSN connection dialog. Requires libSre, JpgDec and L10n LLE'd. RE: PixelJunk Racers 2nd Lap [NPUA80395] - ps0ne - 02-08-2016 My log here, black screen after some logos. Best viewed in HD. When set 740x480 i see errors E {rsx::thread} RSX: NV3089_IMAGE_IN_SIZE: unknown origin (1) in between cellrescsetwaitflip() and i see only half of the screen. In HD resolution i see whole screen and none errors. RE: PixelJunk Racers 2nd Lap [NPUA80395] - tambre - 02-09-2016 (02-08-2016, 09:06 PM)ps0ne Wrote: My log here, black screen after some logos. The game probably doesn't support that resolution. RE: PixelJunk Racers 2nd Lap [NPUA80395] - BlackDaemon - 01-28-2017 Tested on modified build v0.0.1-8-60bd2fb. Shows intros and PSN login screen. After choosing "No" to "PSN login" dialog it shows this odd, practice-like screen. Requires minor hack in cellGameExec.cpp replace Code: fmt::throw_exception("Unimplemented" HERE); Code: UNIMPLEMENTED_FUNC(cellGameExec); return CELL_OK; LLE used Code: - libadec.prx RE: PixelJunk Racers 2nd Lap [NPUA80395] - ps0ne - 04-19-2017 same menu without any hacks with current build. Unfortunately it doesnt react on any button to start the game RE: PixelJunk Racers 2nd Lap [NPUA80395] - ps0ne - 10-07-2017 Game cannot pass throphy error: W {PPU[0x1000004] Thread (SpursHdlr0) [0x00616378]} sys_spu: sys_spu_thread_group_start(id=0x1) W {PPU[0x1000004] Thread (SpursHdlr0) [0x00616394]} sys_spu: sys_spu_thread_group_join(id=0x1, cause=*0xd0038da0, status=*0xd0038da4) W {PPU[0x1000000] Thread (main_thread) [0x00268bec]} cellSysutil: cellMsgDialogOpen2(type=0x80, msgString=“There is not enough HDD space to create trophy data. Please quit the game and make at least 660 KB available.”, callback=*0x3d5b28, userData=*0xd001ffb0, extParam=*0x0) E {PPU[0x1000000] Thread (main_thread) [0x00268bec]} cellSysutil: There is not enough HDD space to create trophy data. Please quit the game and make at least 660 KB available. RE: PixelJunk Racers 2nd Lap [NPUA80395] - GrantKane - 01-25-2018 RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD Error message. ![]() ![]() RE: PixelJunk Racers 2nd Lap [NPUA80395] - ps0ne - 04-13-2019 LOL!!!! After merging an commit with game updates availability showing in menu, i decided to download update to this game which is 1.01 Ther rerun game and it works. ![]() RPCS3 v0.0.6-7969-c34821de Alpha | HEAD RE: PixelJunk Racers 2nd Lap [NPUA80395] - digitaldude - 04-12-2020 RPCS3 v0.0.9-10177-ae1ff1e9 Playable with read color buffers. |