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Skullgirls trial [NPUB30645] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Skullgirls trial [NPUB30645] (/showthread.php?tid=173726) |
RE: Skullgirls trial [NPUB30645] - Ekaseo - 12-16-2015 This game goes into the main menu, and everything looks allright (graphicaly), but then when you reach ingame, everything is a garbled/distorted blue texture. someone test it yourself, i dont have anymore time. I used Opengl, dont know about dx12 Interpreter2+spu2 1280x720 res write color buffers LLE libs CellFiber CellSail CellSpurs CellSre RE: Skullgirls trial [NPUB30645] - BlackDaemon - 01-11-2016 Yep, goes ingame with broken graphics on recent master build. Requires libSre LLE'd. Code: E {rsx::thread} Unimplemented SCB instruction: PK16 |