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When Vikings Attack [NPUA80754] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: When Vikings Attack [NPUA80754] (/showthread.php?tid=163849) |
RE: When Vikings Attack [NPUA80754] - BlackDaemon - 08-16-2014 Shows some textures in RSX debugger. RE: When Vikings Attack [NPUA80754] - BlackDaemon - 01-11-2016 Shows intro on recent master build. Requires libSre LLE'd. RE: When Vikings Attack [NPUA80754] - BlackDaemon - 01-30-2017 Goes menus on recent master build v0.0.1-8-60bd2fb. One of Spurs threads crashes, but it goes further, if press Resume. Code: F {SPU[0xb0] Thread (CellSpursKernel2)} class std::runtime_error thrown: Unknown STOP code: 0x0 (Out_MBox is empty) Hangs on video playback, when attempt to start level Code: U {PPU[0x7000001c] Thread (_libsail-control) [0x01131c40]} cellSysmodule TODO: cellSysmodule_D9B8C0EE LLE used Code: - libadec.prx RE: When Vikings Attack [NPUA80754] - Asinine - 12-30-2017 Playable as of https://forums.rpcs3.net/thread-174285.html with rpcs3-v0.0.3-2017-10-31-db5c2500_win64 |