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Demolition Inc [NPEB01175] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Demolition Inc [NPEB01175] (/showthread.php?tid=163782) |
RE: Demolition Inc [NPEB01175] - BlackDaemon - 08-11-2014 Shows some textures in RSX debugger. RE: Demolition Inc [NPEB01175] - BlackDaemon - 01-26-2017 Tested on modded build v0.0.1-8-60bd2fb. Shows loading screen and crashes on shaders compilation. Code: E {rsx::thread} RSX: Src type 3 used, please report this to a developer. Requires minor hack to skip unimplemented functions in cellAvconfExt.cpp replace Code: fmt::throw_exception("Unimplemented" HERE); Code: UNIMPLEMENTED_FUNC(cellAvconfExt); return CELL_OK; LLE used Code: - libadec.prx RE: Demolition Inc [NPEB01175] - nash67 - 08-01-2017 RPCS3 v0.0.3-9-54f990a black screen but music plays RE: Demolition Inc [NPEB01175] - BlackDaemon - 08-24-2018 Tested on recent master build (v0.0.5-7229-f3d3a1a4). Goes ingame with broken graphics. Spamming in log Code: ·E 0:01:39.981399 {rsx::thread} RSX: NV3089_IMAGE_IN: Invalid dimensions or scaling factor. Request ignored (ds_dx=1048576, dt_dy=4293918720) RE: Demolition Inc [NPEB01175] - Asinine - 08-26-2018 We need to be able to see the game world to be considered ingame, try write color buffers and OpenGL? RE: Demolition Inc [NPEB01175] - digitaldude - 12-08-2018 rpcs3-v0.0.5-7559-45942c49_win64 Ingame. RE: Demolition Inc [NPEB01175] - digitaldude - 03-02-2020 RPCS3 v0.0.9-9801-d94b8751 Playable |