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God of War: Ascension [BCUS98232] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: God of War: Ascension [BCUS98232] (/showthread.php?tid=188996) |
RE: God of War: Ascension [BCUS98232] - TheMightyFizz - 04-18-2025 (08-01-2022, 10:06 PM)[email protected] Wrote: I've pretty much cracked the code on this title. First thing you want to do Is upgrade your game to 1.04 this must happen in-order for this to work. I'm not going to explain how here there are videos/guides to do so. Once you have upgraded your game copy the settings I'm posting in the pictures below. I was able to play the game all the way through without a single crash. The game is not perfect it will have some artifacting and some other random glitches but the game didn't crash a single time. So all in all I would say it's around 98% ready with my settings. Good luck! I'm playing on NPEA00445, and after spending hours looking for how to get into the game at all and move past the intro, I found that doing what kljarvis7 said and using v1.04 instead of 1.12, or any other version, works best. I don't know what the best settings are but being able to skip the intro is huge. I just finished working this out at 1 in the morning, so I don't know if it goes further than the title screen but so far so good. I would assume this works for every Serial. Hopefully the game will be deemed "Playable" soon. RE: God of War: Ascension [BCUS98232] - quick.sliver1 - 04-25-2025 - SYS: RPCS3 v0.0.36-17826-c2a5ac96 Alpha | master - SYS: 11th Gen Intel® Core i9-11900K @ 3.50GHz | 16 Threads | 127.83 GiB RAM | TSC: 3.504GHz | AVX-512+ | FMA3 - RSX: Found Vulkan-compatible GPU: 'NVIDIA GeForce RTX 3090' running on driver 576.2.0.0 - SYS: LLVM version: 19.1.7 - SYS: Firmware version: 4.91 - SYS: Version: APP_VER=01.12 Almost Playable Updating post (19) and applying patches and following RPCS3 wiki. The Gameplay FPS is Variable. The Graphics/Cutscenes are well rendered with patches. Sound/Effects are working. @ Config Applied # Enable RSX FIFO Accuracy = Atomic (Advanced) # Enable Timers Accuracy = Usleep Only (Advanced) @ Stability Performance (NVMe 3500MB/2500MB Read/Write) # Set Driver Wake-Up Delay = 200us (Advanced) Showcase Video Watch Here (Inc. setting + VB = 120Hz) Additional Tests for NVMe Speed Comparison!! @ Stability Performance (NVMe 7000MB/5000MB Read/Write) # Set Driver Wake-Up Delay = 100us (Advanced)
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