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Resident Evil: Revelations 2 [BLUS31444] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Resident Evil: Revelations 2 [BLUS31444] (/showthread.php?tid=195870) |
RE: Resident Evil: Revelations 2 [BLUS31444] - chjr1982 - 12-02-2019 I test this game with the latest version 0.0.7 -9188 the sound is very bad I can't play anymore now. (11-18-2019, 03:02 AM)crispy81 Wrote: RPCS3 v0.0.7-9145-db4e201f Alpha | HEAD | Firmware version: 4.85I test this game again , for the 0.07-9188. the sound is very bad . Do you know why? RE: Resident Evil: Revelations 2 [BLUS31444] - crispy81 - 01-12-2020 I think the game needs to go back to Ingame. Plagued by mem access violations now, slowdowns and some poor framerates. Audio completely stops after a while too. RE: Resident Evil: Revelations 2 [BLUS31444] - quick.sliver1 - 07-03-2020 Playable Gameplay FPS is stable. Graphic/Cutscenes are well-rendered. Sound/Effects are clearly working. Local MP/Split-screen is working well (audio randomly stop at Splitscreen only). # Gameplay SP FPS = (29~30) # Gameplay MP FPS = (29~30) # Cutscene stable (59~60) # RPCS3 v0.0.11-10611-acf51f0e Alpha # Default Setting [Res. Scale= 300% Fullscreen 4K] # Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write). RE: Resident Evil: Revelations 2 [BLUS31444] - himotep - 01-19-2021 (07-03-2020, 05:51 PM)quick.sliver1 Wrote: Playable I've been running through some of the old resident Evil's in RPCS3. completed revelations 1 no issues. 2 however... Tested on 9700K @ 4.4GHz all cores (AVX offset of 2 for better temps until I watercool) 16GB DDR4 W/cooled GTX 1070 running at a near constant boost @2Ghz RPCS3 Version: 0.0.14-11590-62cb5324 Alpha PPU - LLVM SPU - LLVM/ASMJIT - same results ADDITIONAL SETTINGS - SPU LOOP DETECTION - ON and OFF - same results SPU CACHE - ON TSX - YES and NO - same results SPU BLOCK SIZE - SAFE SPU THREADS - AUTO RENDERER- Vulkan ASYNC SHADERS RESOLUTION SCALE 300 (3840x2160) - RESOLUTION SCALE THRESHOLD required. default gives white or pink screen as shown in shots. 256x256 worked, 128x128 hard crashed vulkan.. lower than 256 may work but i've not tested properly yet. looking at models or costumes in menu does not work regardless of what i've tried so far RESOLUTION SCALE 100 - all renders correctly. no issues as outlined above when scaling AA - DISABLED AUDIO Xaudio2 Audio cuts out again, It happens solo play as well as in the menu upon completing an episode, haven't tried split screen but i'd assume so. Sometime you'll get a few minutes, othertimes maybe 10-20 minutes before all audio cuts out. Tested with LLVM and ASMJIT as well as turning spu loop detection on and off. ASMJIT seemed to working ok (aside from the stuttering audio) but eventually is cut out again after 20 minutes or so. RE: Resident Evil: Revelations 2 [BLUS31444] - jerdabile87 - 11-04-2021 I agree. Audio still stutters. RE: Resident Evil: Revelations 2 [BLUS31444] - cleverest - 03-22-2022 RPCS3 Version: 0.0.21-13362-c5748983 Alpha Played over 40min, just beyond when Morai gets the crowbar, without any audio or visual issues. Defaults - Vulkan, except for 200% res set and 256x256 Resolution Scale threshold. (I'm not even sure the latter is needed anymore) RE: Resident Evil: Revelations 2 [BLUS31444] - quick.sliver1 - 09-28-2024 - SYS: RPCS3 v0.0.33-16919-8131f402 Alpha | master - SYS: Intel® Core i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default - RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 551.61.0.0 - SYS: Firmware version: 4.91 Playable Updating post (23). Gameplay FPS is Stable by default. (Unlock FPS patch is enabled with V1.00) Graphic/Cutscenes are well-rendered. (Reshade is recommended for a better visual experience) Sound/Effects are clearly working. @ Sharpen Misalign Lighting\Bloom Effect (Res. Upscaling) # Set Res. Scale Threshold = 592 x 592 (GPU) Showcase Video Watch Here (Inc. Reshade + Config + VB = 120Hz) |