God of War Collection [BCES00791] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: God of War Collection [BCES00791] (/showthread.php?tid=190167) |
RE: God of War Collection [BCES00791] - yasha2007 - 12-08-2017 please help me. [Image: Untitled.png] RE: God of War Collection [BCES00791] - mickeyindahouse - 12-08-2017 (12-04-2017, 05:56 PM)Asinine Wrote: Other people have finished them already so moving to playable, performance is also good with correct settings. Moving to playable. (12-08-2017, 11:26 AM)yasha2007 Wrote: please help me. That's the same error i'm getting but people say we have to go on cuz it's playable for some and it's a user error. RE: God of War Collection [BCES00791] - idan072 - 12-08-2017 i got this error: E {PPU[0x1000000] Thread (main_thread) [0x00103c14]} 'sys_memory_allocate_from_container' failed with 0x80010004 : CELL_ENOMEM [1] and the game is a white screen, what to do? RE: God of War Collection [BCES00791] - Snatch - 12-10-2017 I think game crashes on compiling new shaders. And most of players that doesn't have problems plays with old cache. RE: God of War Collection [BCES00791] - dontpokethebear3893 - 12-10-2017 (12-04-2017, 05:56 PM)Asinine Wrote: Other people have finished them already so moving to playable, performance is also good with correct settings. Moving to playable. Are these settings posted anywhere to copy? From what I can tell looking at every God of War HD thread is that it crashes in vulkan and opengl is too slow. RE: God of War Collection [BCES00791] - Snatch - 12-11-2017 So, it looks like it's working with latest kd-11 build (0.0.4-1188). I'm assume that it will be after merging with master. RE: God of War Collection [BCES00791] - mickeyindahouse - 12-11-2017 You got my hopes high here but nope, still getting same error about a shader unfortunately thanx for mentioning tho. RE: God of War Collection [BCES00791] - Snatch - 12-11-2017 (12-11-2017, 01:17 PM)mickeyindahouse Wrote: You got my hopes high here but nope, still getting same error about a shader unfortunately thanx for mentioning tho. Are you tried kd-11 build not master? Try to delete all caches and custom config and start from scratch. RE: God of War Collection [BCES00791] - mickeyindahouse - 12-11-2017 (12-11-2017, 04:18 PM)Snatch Wrote:(12-11-2017, 01:17 PM)mickeyindahouse Wrote: You got my hopes high here but nope, still getting same error about a shader unfortunately thanx for mentioning tho. That's what i did, made a fresh install on a different drive and got exactly the same error. Tried build 1190 (from kd-11) as well with the same result. time to load/compile shader ($/enginesupport/shaders/PS3/FlashUI.ps3fx [Unknown combination string, disable USE_PRECALCULATED_SHADER_CRCS in CGOWShader.cpp]) 1 ms RE: God of War Collection [BCES00791] - Snatch - 12-11-2017 (12-11-2017, 07:15 PM)mickeyindahouse Wrote: time to load/compile shader ($/enginesupport/shaders/PS3/FlashUI.ps3fx [Unknown combination string, disable USE_PRECALCULATED_SHADER_CRCS in CGOWShader.cpp]) 1 ms I had different kind of errors: failed to recover and failed to compile vertex shader. So maybe it's something with your disc-rip |