![]() |
Splatterhouse [BLUS30335] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Splatterhouse [BLUS30335] (/showthread.php?tid=164340) |
RE: Splatterhouse [BLUS30335] - Dante38490 - 09-21-2014 (09-21-2014, 09:32 AM)Ru4slan Wrote:No, it is important not there just to check if you folder it in case you have the DLC.(09-20-2014, 10:43 PM)Darkriot Wrote:Quote:'/dev_hdd0/game/BLUS30335' directory not foundyou do not have this directory Games Blu ray are required to have a name other than just the SLUS, eg BCES00004- [Lair] and no BCES00004 the BCES00004 folder used only if the game has DLC, especially not games in the meter. But conversely PSN games have been at all costs to be in their natural folder, so eg NPEA00275 years not NPEA00275- [biduleetc] Do not forget that games on Blue ray will RPCS3 the emulated as being in the bd player, so it has mounted the folder RE: Splatterhouse [BLUS30335] - Ru4slan - 09-21-2014 (09-21-2014, 01:54 PM)Dante38490 Wrote:I extract files from psarc archive-game reads these files at all times.With archive this was not.(09-21-2014, 09:32 AM)Ru4slan Wrote:No, it is important not there just to check if you folder it in case you have the DLC.(09-20-2014, 10:43 PM)Darkriot Wrote:Quote:'/dev_hdd0/game/BLUS30335' directory not foundyou do not have this directory RE: Splatterhouse [BLUS30335] - digitaldude - 03-17-2017 Goes to start screen now but then error when pressing start. RE: Splatterhouse [BLUS30335] - ssshadow - 03-17-2017 Moved to intro RE: Splatterhouse [BLUS30335] - legend80 - 07-30-2017 Update on the today's build: Interpreter: Works fine! Open GL: Looks and sounds perfect. Even almost playable speeds! Vulcan: Only the HUD appears in game, everything else is black Recompiler: Crash upon loading gameplay F {PPU[0x1000000] Thread (main_thread) [0x010acbc0]} MEM: Access violation reading location 0x11e Attached logs and screen of everything. So close on this one.... RE: Splatterhouse [BLUS30335] - legend80 - 08-27-2017 Still crashes on Recompiler: F {SPU[0x2000003] Thread (BR's CellSpursKernel3)} class std::runtime_error thrown: Branch-to-self (0x00eec) (in file C:\rpcs3\rpcs3\Emu\Cell\SPUASMJITRecompiler.cpp:2252) RE: Splatterhouse [BLUS30335] - FlynnUOGM - 11-08-2017 I was able to get the game to play with the following settings (one setting was experimental but it actually helped for some reason). NOTE : The game is jittery as hell and it seems there are some graphic issues with some world objects. But that is an issue for people far better at troubleshooting then me. PPU : Interpreter SPU: Recompiler Preferred SPU Threads: 2 Enable SPU loop detection: checked Hook static functions: Checked (this some how made the game play longer then it does without) Firmware Settings: Load liblv2.sprx only: checked Renderer: Vulcan Use GPU Texture Scaling: Checked VSync: Checked RE: Splatterhouse [BLUS30335] - Asinine - 12-22-2017 You need to provide a log file and version identifier when doing compatibility reports please read https://forums.rpcs3.net/thread-196671.html before posting. I'm not sure who moved this to ingame, but since there is no valid report I'm moving the thread back to intro. RPCS3 v0.0.3-3-eb8af97 Alpha RE: Splatterhouse [BLUS30335] - legend80 - 12-23-2017 Broken. Cannot select Continue before main menu. The FPS/audio are still rolling but input (X) is not recognized. Probably due to all the recent input changes. RPCS3 v0.0.4-6269-58d8d126 Alpha | HEAD RE: Splatterhouse [BLUS30335] - jioguh - 12-26-2017 RPCS3 v0.0.4-6272-fc2ef552 Alpha | HEAD I was able to get ingame. Game can crash with this errors: Quote:F {SPU[0x2000003] Thread (BR's CellSpursKernel3)} class std::runtime_error thrown: Branch-to-self (0x00eec) Crash can happen on logo,in menu,on loading screens and on first cutscene(you can skip it),so if you lucky enough you eventually can finally reach gameplay. PPU : Interpreter SPU: Recompiler Preferred SPU Threads: 2 Ryzen 3 1200 (3.7 ghz),gtx 1050 |