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Tekken 6 [BLES00635] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Tekken 6 [BLES00635] (/showthread.php?tid=163947) |
RE: Tekken 6 [BLES00635] - Kravicka - 12-05-2017 Update after some little fixes RE: Tekken 6 [BLES00635] - vladone97 - 12-12-2017 Total noob question, but why am I getting this message? I don't even have any save data. RE: Tekken 6 [BLES00635] - Ani - 12-12-2017 Because RPCS3 generated inaccurate savedata when you booted the game most likely RE: Tekken 6 [BLES00635] - Kravicka - 12-13-2017 Try create save with this build (it fixes few game that had problems with saves) https://ci.appveyor.com/api/buildjobs/csvfo32d3hvetwp8/artifacts/rpcs3-v0.0.4-2017-12-09-eb00bd50_win64.zip (maybe it will be needed to delete save folder of tekken) after that u can use master builds RE: Tekken 6 [BLES00635] - marshy2 - 12-29-2017 (12-12-2017, 05:56 PM)vladone97 Wrote: Total noob question, but why am I getting this message? I don't even have any save data. Did you ever figure the solution out, cause I'm having the same problem? RE: Tekken 6 [BLES00635] - comunitwin - 01-09-2018 Is this game still considered Playable? I'm using the latest build 0.0.4-6304-4231ea2e and it crashes quite often using both Vulkan and OpenGL, sometimes It crashes even before it loads the character in the character selection screen. Kinda hard to finish more than a few fights in the arcade and finishing a single map from scenario mode is simply impossible. I'm getting this error: E {SPU[0x2000001] Thread (CellSpursKernel1)} SPU: Local block not registered (brz 0x2284) E {SPU[0x2000001] Thread (CellSpursKernel1)} SPU: Local block not registered (brnz 0x2254) E {SPU[0x2000001] Thread (CellSpursKernel1)} SPU: Local block not registered (brz 0x2278) F {SPU[0x2000001] Thread (CellSpursKernel1)} class std::runtime_error thrown: Branch-to-self (0x00eec) (in file Emu\Cell\SPUASMJITRecompiler.cpp:2735) E {PPU[0x1000000] Thread (main_thread) [0x00d3ee5c]} Stat: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd0/game/BLES00635/USRDIR” [x4] RE: Tekken 6 [BLES00635] - Kravicka - 01-10-2018 It still works fine with me. RE: Tekken 6 [BLES00635] - marshy2 - 01-13-2018 (12-12-2017, 05:59 PM)Ani Wrote: Because RPCS3 generated inaccurate savedata when you booted the game most likely So, how do you fix that? RE: Tekken 6 [BLES00635] - Marquiseb07 - 09-02-2018 Can someone please help me, I keep getting E {PPU[0x1000009] Thread (any_workerThread_1) [0x00d25000]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x8ca090, arg=*0x393db6d0, options=0x0) everytime I load this game up RE: Tekken 6 [BLES00635] - Raennik - 10-30-2018 (01-13-2018, 06:46 AM)marshy2 Wrote:Go to the Downloads page, browse the Complete Build Catalog, find and download Build# 4970. Unzip that somewhere else, ensure pad is setup as well as any files you need to boot games, then start the game. It'll likely go partway in and lockup. Reboot again, and keep doing so until you can get through to the main menu.(12-12-2017, 05:59 PM)Ani Wrote: Because RPCS3 generated inaccurate savedata when you booted the game most likely At this stage, exit the emulator. Go to your dev_hdd0\home\00000001\savedata folder. Copy the folder BLES000635 and drop it in the same place (deleting any such folder if it already exists) in your current emulator build. It will now detect that savedata and complete the boot. |