![]() |
Gran Turismo 5 [BCUS98114] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Gran Turismo 5 [BCUS98114] (/showthread.php?tid=196757) |
RE: Gran Turismo 5 [BCUS98114] - jcbyn - 04-15-2020 I use this parameters and it works very well! BCUS98114 1.13 CPU PPU : Recompiler (LLVM) SPU : Recompiler (LLVM) Additional Settings: ON: Enable SPU loop detection; SPU Cache. OFF: Other settings TSX : Enabled SPU Block Size : Safe Preferred SPU Threads : 1 GPU Renderer : Vulkan Anisotropic Filter : 8x Anti-Aliasing : Disabled Default Resolution : 720 Resolution scale : As you want (100%-300%) Resolution Scale Threshold : 16x16 Additional settings : ON : VSync ; Disable Async Shader Compiler. OFF: Other settings AUDIO Audio Out : XAudio2 Audio Settings : ON : Downmix to Stereo Buffering : 100 ms ADVANCED Load liblv2.sprx only GPU : All OFF Driver Wake-up Delay : 200µs VBlank Frequency : 60 Hz DEBUG GPU : ON : Disable Zcull Occlusion Queries ; Use GPU Texture Scaling. OFF: Other settings CORE : All OFF RPCS3 0.0.10-10321-72bef8dd Alpha Intel® Core™ i5-9600K CPU @ 3.70GHz | 32 GiB RAM | GeForce RTX2060 | Win10 Pro RE: Gran Turismo 5 [BCUS98114] - Satan - 05-25-2020 Played around 250 hours of GT5 on RPCS3 and i'm happy to see the game that once barely started a race on my PC running so much better nowadays. SPU Block Size Mega seems to work well for me, I get a boost in performance with no increase in desyncs, it's worth a shot I feel. Game is still very unstable for me with my i7-4770, even with TSX, while performance is very acceptable, reaching 50-60 FPS in time trials on basically any track. In a 12 car race the performance hit is pretty big if you have cars in your view, but once you pass them performance is similar to time trials. there are still some gfx issues, specially in replays. I managed to finish all the races in A-Spec Mode apart from the Endurance Series, with a lot of patience, luck and desyncs. RE: Gran Turismo 5 [BCUS98114] - maswan17 - 05-25-2020 https://www.youtube.com/watch?v=dNXB_X_2NlA it runs pretty good check it out RE: Gran Turismo 5 [BCUS98114] - maswan17 - 05-26-2020 https://www.youtube.com/watch?v=KdiMNLMCm5Y 60FPS 1080p GeForce 1660 Ti Intel® Core i7-9700F CPU @ 3.00 RAM 16.0 GB RE: Gran Turismo 5 [BCUS98114] - Finch - 06-28-2020 (04-15-2020, 04:30 PM)jcbyn Wrote: I use this parameters and it works very well! I tried those settings on the latest version of RPCS3 and it wasn't working, would you be able to try again on the latest version, mine crashes randomly and most often when loading a race. I tried several permutations of all reasonable settings I could think of but so far I've been unsuccessful at getting this game to run for more than a few minutes. any help would be appreciated. Water cooled Intel® Core™ i7-4970K CPU @ 4.90GHz | 32 GB DDR3 RAM | MSI GeForce GTX 1080 Ti | Win 7 x64 Pro RE: Gran Turismo 5 [BCUS98114] - jcbyn - 06-29-2020 (06-28-2020, 04:30 PM)Finch Wrote:(04-15-2020, 04:30 PM)jcbyn Wrote: I use this parameters and it works very well! You're right. Be sure to use the 1.13 version of BCUS98114. Here are my latest settings : BCUS98114 1.13 CPU PPU : Recompiler (LLVM) SPU : Recompiler (LLVM) Additional Settings: ON: Enable thread scheduler; Enable SPU loop detection; SPU Cache. OFF: Other settings TSX : Enabled SPU Block Size : Safe Preferred SPU Threads : Auto GPU Renderer : Vulkan Framelimit : Off Anisotropic Filter : 16x Anti-Aliasing : Disabled Default Resolution : 1080 Resolution scale : As you want (100%-300%) Resolution Scale Threshold : 16x16 Shader Mode : Async (multi threaded) Additional settings : ON : VSync. OFF: Other settings AUDIO Audio Out : XAudio2 Audio Settings : ON : Downmix to Stereo Buffering : 100 ms ADVANCED Load liblv2.sprx only GPU : Read Color Buffers enabled. Other settings : OFF Driver Wake-up Delay : 600µs VBlank Frequency : 60 Hz DEBUG GPU : ON : Disable Zcull Occlusion Queries ; Use GPU Texture Scaling. OFF: Other settings CORE : All OFF RPCS3 v0.0.10-10575-a7a50349 Alpha | HEAD | Firmware version: 4.85 Intel® Core™ i5-9600K CPU @ 3.70GHz | 32 GiB RAM | GeForce RTX2060 | Win10 Pro RE: Gran Turismo 5 [BCUS98114] - 1qazxcvbnmlp098 - 07-03-2020 Can you transfer this game to playable? RE: Gran Turismo 5 [BCUS98114] - Ani - 07-03-2020 No, because it isn't Playable RE: Gran Turismo 5 [BCUS98114] - 1qazxcvbnmlp098 - 07-24-2020 Will this game be playable this year? RE: Gran Turismo 5 [BCUS98114] - krakilin12 - 08-16-2020 (07-24-2020, 11:09 AM)1qazxcvbnmlp098 Wrote: Will this game be playable this year?no way of knowing, the emulator is made to emulate the console, not a game by game basis. we need to wait |