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Drakengard 3 [NPEB01407] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Drakengard 3 [NPEB01407] (/showthread.php?tid=180227) Pages:
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RE: Drakengard 3 [NPEB01407] - Shogun - 07-16-2021 Version: 0.0.17-12476-66368deb Alpha Ryzen 3700x x570 Nvidia RTX 2060 32gb ram Game has been running great for about 9 hours using the settings specified in the wiki and the 60fps patch. Things have been pretty stable staying near 60fps in-game with no crashes, stutters, or other issues. Screenshots: https://imgur.com/a/4BA2k3I RE: Drakengard 3 [NPEB01407] - Ani - 09-04-2021 RPCS3 v0.0.18-12704-0debcfed Alpha Specifications OS: Manjaro 21.1.1 Kernel: Linux 5.14.0 CPU: AMD Ryzen 7 2700X GPU: Radeon RX 6800 XT (Mesa 21.2.1) Settings SPU Loop Detection: On SPU Block Size: Mega Shader Mode: ASync with Shader Interpreter VSync: On Resolution Scale: 200% (1440p) Resolution Threshold: 512x512 Multithreaded RSX: On ASynchronous Texture Streaming: On Enable PPU Java Mode: On Notes - Using non-auto, forced Anisotropic Filter values breaks the game's graphics - PPU Java Mode is not required, I just have it always enabled for any game for testing purposes - Game didn't crash a single time, even with consecutive 8h+ play sessions - Completed the entire game through the Final Verse using the 60 FPS patch, completely Playable - Attached log is from the middle of the game - Also played the Prologue DLC, works fine ![]() ![]() ![]() |