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flOw [NPUA80001] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: flOw [NPUA80001] (/showthread.php?tid=161494) Pages:
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RE: flOw [NPUA80001] - Dante38490 - 01-08-2016 (01-08-2016, 06:29 PM)BlackDaemon Wrote: Goes ingame on recent master build, but doesn't react on controls properly. Some of intros displays broken. Requires libSre LLE'd. For me I have this in Loop, Euro version Quote:HLE: W {PPU Thread[0xb8b] (snd_stream_service_thread)[0x0089cae8]} cellFs: cellFsOpen(path=*0x210c8530, flags=0, fd=*0xd011fce0, arg=*0x0, size=0x0) -> sys_fs_open() RE: flOw [NPUA80001] - BlackDaemon - 01-08-2016 Dante38490, try US version ![]() RE: flOw [NPUA80001] - tambre - 01-08-2016 (01-08-2016, 06:44 PM)Dante38490 Wrote:(01-08-2016, 06:29 PM)BlackDaemon Wrote: Goes ingame on recent master build, but doesn't react on controls properly. Some of intros displays broken. Requires libSre LLE'd. Could you please post the full log or create a separate thread for the European version? RE: flOw [NPUA80001] - Dante38490 - 01-08-2016 (01-08-2016, 07:00 PM)BlackDaemon Wrote: Dante38490, try US version I have exactly same problem with us version RE: flOw [NPUA80001] - tambre - 01-09-2016 (01-08-2016, 08:07 PM)Dante38490 Wrote:(01-08-2016, 07:00 PM)BlackDaemon Wrote: Dante38490, try US version Your configuration file seems to be broken: Quote:[core] RE: flOw [NPUA80001] - Dante38490 - 01-09-2016 no broken, juste have 2 diferent build, my build, and build master, but no broken after clean ini, with my build Quote:[core] RE: flOw [NPUA80001] - tambre - 01-09-2016 (01-09-2016, 06:59 PM)Dante38490 Wrote: no broken, juste have 2 diferent build, my build, and build master, but no broken Did you use your build to test flOw? If so, please use the master build. Always remember to mention, when you use any hacks or a different build than master. RE: flOw [NPUA80001] - Dante38490 - 01-09-2016 (01-09-2016, 08:52 PM)tambre Wrote: Did you use your build to test flOw? If so, please use the master build. Always remember to mention, when you use any hacks or a different build than master.I try with buil master, this problem caused by sys_fs, i have several game have exactly same problem RE: flOw [NPUA80001] - Pillus - 10-11-2017 This game now works fully, except i am missing music. I can move normally with the motion sensor controls, there is no lag, and no glitchy graphics. Though no sounds ![]() Could be moved to playable? GPU: Both OpenGL and Vulcan Resolution 1920x1080 and 1280x720 Invalidate Cache Every Frame Use GPU Texture Scaling Strict Rendering Mode ON/Off Framelimit 30/60 CPU: LLVM ASMJIT Load liblv2.sprx only / Automatic 3 Preferred threads SPU loop detection Version: RPCS3 v0.0.3-3-f5d450f Alpha | HEAD Spec: 7700k GTX 1080 16GB RAM RE: flOw [NPUA80001] - Asinine - 12-27-2017 We require screenshots when moving a game to playable, that being said the other id for this game is in that category and with the grouping of IDs for the same type (disc or PSN) of the same game edition this can be moved. Playable as of https://forums.rpcs3.net/thread-165481.html with RPCS3 v0.0.2-6-697ab56 |