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Disgaea 3: Absence of Justice [BLUS30181] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Disgaea 3: Absence of Justice [BLUS30181] (/showthread.php?tid=155420) |
RE: Disgaea 3: Absence of Justice [BLUS30181] - ssshadow - 05-16-2014 (05-16-2014, 07:35 AM)jacky400 Wrote: Jsut wonder does this game need WriteColorbuffer to turn on to show graphics ? oh wow... I think it does ![]() First try got a random [E : RSXThread]: GLTexture::Init() -> glTexParameteri: opengl error 0x0500 before I got in game... Retrying... Nope, same error when it should go in game and 3D. Full log: http://pastebin.com/AvqkWQYz But do note that the loading screen is animated with the new settings, as it should be. RE: Disgaea 3: Absence of Justice [BLUS30181] - jacky400 - 05-16-2014 Is loading screen animate in old build? I suspect hat my recent new added texture format probably break it .i think it is B8 texture that I simplify the swizzling RE: Disgaea 3: Absence of Justice [BLUS30181] - ssshadow - 05-16-2014 (05-16-2014, 04:24 PM)jacky400 Wrote: Is loading screen animate in old build? I suspect hat my recent new added texture format probably break it .i think it is B8 texture that I simplify the swizzling I tested with 68b0f80 RE: Disgaea 3: Absence of Justice [BLUS30181] - jacky400 - 05-16-2014 I don't have this game. Can you test if https://github.com/DHrpcs3/rpcs3/pull/233 fix it ? RE: Disgaea 3: Absence of Justice [BLUS30181] - ssshadow - 05-17-2014 Testing with 1f465bc now. Write buffers on. The loading screen already looks better than before (the animation had a strange flashing before, it doesn't now). Let's see if I can get in game at this speed... (10 fps down from 50-60) RE: Disgaea 3: Absence of Justice [BLUS30181] - Ekaseo - 05-17-2014 (05-17-2014, 11:31 AM)ssshadow Wrote: Testing with 1f465bc now. Write buffers on. The loading screen already looks better than before (the animation had a strange flashing before, it doesn't now). Let's see if I can get in game at this speed... (10 fps down from 50-60) why do you turn it on? i dont see any difference when i turn it on, its just a lot slower. RE: Disgaea 3: Absence of Justice [BLUS30181] - ssshadow - 05-17-2014 (05-17-2014, 11:35 AM)Ekaseo Wrote:(05-17-2014, 11:31 AM)ssshadow Wrote: Testing with 1f465bc now. Write buffers on. The loading screen already looks better than before (the animation had a strange flashing before, it doesn't now). Let's see if I can get in game at this speed... (10 fps down from 50-60) The loading screen becomes animated with those settings turned on. After 45 minutes at literally 0,01 fps I got some in game graphics, sprites were still missing, and I couldn't be bothered to look for z-fighting/culling issues. At least the opengl error got fixed. RE: Disgaea 3: Absence of Justice [BLUS30181] - Nekotekina - 05-17-2014 You can turn it "on the fly", but it won't help anywhere ingame. RE: Disgaea 3: Absence of Justice [BLUS30181] - ssshadow - 05-17-2014 (05-17-2014, 12:48 PM)NekotekinaHito Wrote: You can turn it "on the fly", but it won't help anywhere ingame. Ok, good to know. Here is a video if anyone wants to see: http://youtu.be/I-FD4CAAd08 RE: Disgaea 3: Absence of Justice [BLUS30181] - jacky400 - 05-17-2014 Humm x64 build is working .... but not x86 one However the "Now loading" has strange incorrect flashing. |