Yaiba: Ninja Gaiden Z [NPUB31256] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Yaiba: Ninja Gaiden Z [NPUB31256] (/showthread.php?tid=200940) Pages:
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Yaiba: Ninja Gaiden Z [NPUB31256] - GrantKane - 11-09-2019 RPCS3 v0.0.7-9095-81c61e23 Alpha | HEAD | Firmware version: 4.85 Ingame. RE: Yaiba: Ninja Gaiden Z [NPUB31256] - digitaldude - 05-03-2020 RPCS3 v0.0.10-10321-72bef8dd Playable same as disc version. RE: Yaiba: Ninja Gaiden Z [NPUB31256] - zergling - 07-22-2020 I think this game should be downgraded from Playable to Ingame since the FPS are so low to make it impossible to be playable. In addition to this, the game is all green (see attachments) CPU: I7-2600K RAM: 32GB OS: Debian 64Bit Buster (Stable) GPU: GTX 1060 6GB ~ Driver 450.57 RPCS3 Version: 0.0.11-10669-f8d2d8ca Alpha RE: Yaiba: Ninja Gaiden Z [NPUB31256] - digitaldude - 07-23-2020 Use the version that I tested with its not green. RE: Yaiba: Ninja Gaiden Z [NPUB31256] - Asinine - 07-23-2020 Looks like a resolution scaling issue, but there's no log so i have no idea what settings your using. But you are using OpenGL. Is it happening at 100% scaling with OpenGL? Is it happening with vulkan? RE: Yaiba: Ninja Gaiden Z [NPUB31256] - quick.sliver1 - 07-23-2020 (07-22-2020, 05:54 AM)zergling Wrote: I think this game should be downgraded from Playable to Ingame since the FPS are so low to make it impossible to be playable. @ Discolor Menu/Gameplay (Res. Upscaling) # Set Res. Scale Threshold = 512 x 512 (GPU) check out the setting from attachment pic. RE: Yaiba: Ninja Gaiden Z [NPUB31256] - zergling - 07-24-2020 (07-23-2020, 10:22 AM)Asinine Wrote: Looks like a resolution scaling issue, but there's no log so i have no idea what settings your using. But you are using OpenGL. Is it happening at 100% scaling with OpenGL? Is it happening with vulkan? Yes, it was a scaling issue (OpenGL and Vulkan ). About the log, What is the best way to copy a full length log? Could you please let me know? RE: Yaiba: Ninja Gaiden Z [NPUB31256] - pidgey - 07-30-2020 digitaldude and quick.sliver1, i will just said that or you have the pc of nasa or no sure whats you do to make that game run on 30 fps, i have a normal pc i5 and the maximun i normally get for it is around 15 fps or around 7 fps on some parts like on hayabusa scene. i havent test on the latest builds but i remenber that it was one of the slowest game that i test, even ultra street fighter 4 or street fighter x tekken goes full speed for me when it have even better graphic than yaiba. RE: Yaiba: Ninja Gaiden Z [NPUB31256] - quick.sliver1 - 07-31-2020 (07-30-2020, 08:22 PM)pidgey Wrote: digitaldude and quick.sliver1, i will just said that or you have the pc of nasa or no sure whats you do to make that game run on 30 fps, i have a normal pc i5 and the maximun i normally get for it is around 15 fps or around 7 fps on some parts like on hayabusa scene. i havent test on the latest builds but i remenber that it was one of the slowest game that i test, even ultra street fighter 4 or street fighter x tekken goes full speed for me when it have even better graphic than yaiba. Pidgey, you should realize by now emulation is majority about CPU core (GPU, shader cache are just an extra important features). Using i5 for highly experimental emulator is a painfully stressful toward low-core CPU., unless you know how to diminish those stress (like tweaking CPU usage processes number). FYI, CPU (@ 80 or less process) is an optimal choice for emulation under i5. Can be done by:
RE: Yaiba: Ninja Gaiden Z [NPUB31256] - drhycodan - 08-01-2020 How do I remove Win10 Bloadware apps? |