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Tekken Tag Tournament 2 [BLES01702] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Tekken Tag Tournament 2 [BLES01702] (/showthread.php?tid=181585) Pages:
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RE: Tekken Tag Tournament 2 [BLES01702] - Haapavuo - 03-20-2017 Does nothing. No FPS, just white OpenGL window. RPCS3: rpcs3-v0.0.2-2017-03-20-b94717ec_win64 Firmware: 4.81 PPU: fast SPU: ASMJIT Automatically loaded libraries. Code: RPCS3 v0.0.2-10-b94717e Alpha RE: Tekken Tag Tournament 2 [BLES01702] - Haapavuo - 03-30-2017 Goes in-game from "PRESS START" screen if start is not pressed. Shows the AI players fight against each other. Graphics are perfect. If start is pressed on "PRESS START" screen, black screen appears. Cannot get menu visible. Log is 173 MB unpacked... Cannot attach it here since zipped it is 9,5 MB. Mostly the log is just: ·W 0:00:15.620692 {PPU[0x1000009] Thread (nuscUpdate) [0x008a53d4]} PPU: MTFSF ·W 0:00:15.620702 {PPU[0x1000009] Thread (nuscUpdate) [0x008a5130]} PPU: MFFS ·W 0:00:15.620706 {PPU[0x1000009] Thread (nuscUpdate) [0x008a53d4]} PPU: MTFSF ·W 0:00:15.620711 {PPU[0x1000009] Thread (nuscUpdate) [0x008a5130]} PPU: MFFS ·W 0:00:15.620715 {PPU[0x1000009] Thread (nuscUpdate) [0x008a53d4]} PPU: MTFSF ·W 0:00:15.620721 {PPU[0x1000009] Thread (nuscUpdate) [0x008a5130]} PPU: MFFS ·W 0:00:15.620725 {PPU[0x1000009] Thread (nuscUpdate) [0x008a53d4]} PPU: MTFSF Also: ·W 0:00:15.319921 {rsx::thread} RSX: Bad depth surface pitch given: surface_width=720, format=1, pitch=64, native_pitch=2880 ·W 0:00:15.320962 {rsx::thread} RSX: Bad depth surface pitch given: surface_width=1280, format=1, pitch=64, native_pitch=5120 ·W 0:00:15.321104 {rsx::thread} RSX: Bad depth surface pitch given: surface_width=1280, format=1, pitch=64, native_pitch=5120 ·W 0:00:15.322122 {rsx::thread} RSX: Bad depth surface pitch given: surface_width=720, format=1, pitch=64, native_pitch=2880 ·W 0:00:15.322400 {PPU[0x1000009] Thread (nuscUpdate) [0x01918c90]} cellSysutil: cellSysutilGetBgmPlaybackStatus(status=*0xd005fa40) RE: Tekken Tag Tournament 2 [BLES01702] - Ani - 04-03-2017 What's the version commit? RE: Tekken Tag Tournament 2 [BLES01702] - robertcop - 10-23-2017 I get this F {PPU[0x1000000] Thread (main_thread) [0x00260600]} class std::runtime_error thrown: Trap! when i run it with the default settings or the write error message when i try any other manual library selection, but xaudio gets initialized after that error. Screen stays white. RE: Tekken Tag Tournament 2 [BLES01702] - Patarimi - 03-02-2018 Tested with 0.05-6461-d78b0467d Alpha. Goes Ingame at around 30 fps using PPU recompiler, SPU recompiler and vulkan. One stage is blurred. Everything else seems fine. RE: Tekken Tag Tournament 2 [BLES01702] - QOTSANINSOADKORN - 03-02-2018 RPCS3 v0.0.5-6491-f96e9b6ed Alpha | HEAD Please Move to IN-GAME RE: Tekken Tag Tournament 2 [BLES01702] - Deminating - 06-18-2018 RPCS3 v0.0.5-6957-af62c92b7 Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX Playable. Needs SRM for a couple of the maps to render. Some audio is missing, seems like only the character intros and background music. RE: Tekken Tag Tournament 2 [BLES01702] - AUb - 06-18-2018 "Playable"? ok but : - Clothing texture problems (many black areas) - No clothes colors (all grayed) - No music ingame - No intro dialog Also the 2 last stages are working only with SRM and in that case the full game is dreadfully pixelated. So yes "playable" but not in good conditions RE: Tekken Tag Tournament 2 [BLES01702] - Asinine - 07-16-2018 Black areas are fixed on clothes are fixed with Write Color Buffers. RE: Tekken Tag Tournament 2 [BLES01702] - Hinzoto - 11-10-2018 Thanks a lot with the great work on emulator and especially with this game (for me, the best Tekken after the 4). White Color Buffer continues with the color erros on some armors or clothes, the same for the snake armor of Ogre. The no BGM is obvious, but I think this can be fixed soon. Another point is the "ininite stutter" during some point of the game, needing to close on Arcade Mode. |